Ricardo Martin-Brualla

I am a staff engineer at Google, where I lead a new effort on applying photorealistic 3D reconstruction at Internet scale. We are hiring research scientists and software engineers, please reach out if you are interested in a role!

Previously at Google, I worked on Project Starline, a 3D telepresence system.

I did my PhD in Computer Science and Engineering at the University of Washington in 2016 with Steve Seitz as my advisor. and my bachelors at Barcelona Tech / UPC. I taught Computer Vision at the University of Washington in 2018. I grew up in Madrid and attended the Deutsche Schule Madrid, where I learned a lot of German.

I love traveling and seeing other parts of the world, ideally by human power. In 2010, I traveled by bicycle around New Zealand, visiting the antipodes of my house in Madrid. I also went to Vanuatu and climbed a remote volcano to see lava bubbling. In 2016, I backpacked across Iceland, and explored Madagascar and Central Asia. In 2021, I traveled through Alaska with my wife, packrafting and hiking from Ketchikan to Healy, and we wrote a blog at north2arctic.com.

Email  /  Google Scholar  /  Twitter  /  Github

profile photo
Research
NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images
Ben Mildenhall, Peter Hedman, Ricardo Martin-Brualla, Pratul P Srinivasan, Jonathan T Barron
CVPR, 2022
project page / arXiv / video

Project Starline: A high-fidelity telepresence system
Jason Lawrence, Dan B Goldman, Supreeth Achar, Gregory M Blascovich, Joseph G Desloge, Tommy Fortes, Eric M Gomez, Sascha Haberling, Hugues Hoppe, Andy Huibers, Claude Knaus, Brian Kuschak, Ricardo Martin-Brualla, Harris Nover, Andrew Ian Russell, Steven M Seitz, Kevin Tong
SIGGRAPH Asia, 2021
paper / video

Advances in Neural Rendering
Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul P Srinivasan, Edgar Tretschk, Yifan Wang, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, Tomas Simon, Christian Theobalt, Matthias Niessner, Jonathan T. Barron, Gordon Wetzstein, Michael Zollhöfer, Vladislav Golyanik
Eurographics STAR report, 2022
arXiv

Time-travel rephotography
Xuan Luo, Xuaner Zhang, Paul Yoo, Ricardo Martin-Brualla, Jason Lawrence, Steven M Seitz
SIGGRAPH Asia, 2021
project page / arXiv / code

Featured in Two Minute Papers

HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, Steven M Seitz
SIGGRAPH Asia, 2021
project page / arXiv / code

Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields
Jonathan T Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, Pratul P Srinivasan
ICCV, 2021
project page / arXiv / code / video

Best Paper Honorable Mention (top 5 papers)

Nerfies: Deformable neural radiance fields
Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, Ricardo Martin-Brualla
ICCV, 2021
project page / arXiv / video

Press: Gizmodo. Featured in Two Minute Papers.

Neural RGB-D Surface Reconstruction
Dejan Azinović, Ricardo Martin-Brualla, Dan B Goldman, Matthias Nießner, Justus Thies
CVPR, 2022
project page / arXiv / video

Nerf in the wild: Neural radiance fields for unconstrained photo collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi SM Sajjadi, Jonathan T Barron, Alexey Dosovitskiy, Daniel Duckworth
CVPR, 2021
project page / arXiv / video

Press: PetaPixel

Featured in Two Minute Papers

IBRNet: Learning multi-view image-based rendering
Qianqian Wang, Zhicheng Wang, Kyle Genova, Pratul P Srinivasan, Howard Zhou, Jonathan T Barron, Ricardo Martin-Brualla, Noah Snavely, Thomas Funkhouser
CVPR, 2021
project page / arXiv / code

No Shadow Left Behind: Removing Objects and their Shadows using Approximate Lighting and Geometry
Edward Zhang, Ricardo Martin-Brualla, Janne Kontkanen, Brian L Curless
CVPR, 2021
project page / paper

Sharf: Shape-conditioned radiance fields from a single view
Konstantinos Rematas, Ricardo Martin-Brualla, Vittorio Ferrari
ICML, 2021
project page / arXiv / code

FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modelling
Christopher Xie, Keunhong Park, Ricardo Martin-Brualla, Matthew Brown
3DV, 2021
project page / arXiv / video

State of the art on neural rendering
Ayush Tewari, Ohad Fried, Justus Thies, Vincent Sitzmann, Stephen Lombardi, Kalyan Sunkavalli, Ricardo Martin-Brualla, Tomas Simon, Jason Saragih, Matthias Nießner, Rohit Pandey, Sean Fanello, Gordon Wetzstein, Jun-Yan Zhu, Christian Theobalt, Maneesh Agrawala, Eli Shechtman, Dan B Goldman, Michael Zollhöfer
Eurographics STAR report, 2020
arXiv

KeystoneDepth: History in 3D
Xuan Luo, Yanmeng Kong, Jason Lawrence, Ricardo Martin-Brualla, Steven M Seitz
3DV, 2020
project page / paper / video

Gelato: Generative latent textured objects
Ricardo Martin-Brualla, Rohit Pandey, Sofien Bouaziz, Matthew Brown, Dan B Goldman
ECCV, 2020
project page / arXiv

Multi-view image fusion
Marc Comino Trinidad, Ricardo Martin Brualla, Florian Kainz, Janne Kontkanen
ICCV, 2019
project page / paper

Neural rerendering in the wild
Moustafa Meshry, Dan B Goldman, Sameh Khamis, Hugues Hoppe, Rohit Pandey, Noah Snavely, Ricardo Martin-Brualla
CVPR, 2019
arXiv / code / video

Best Paper Award Finalist (top 1% of submissions)

Volumetric capture of humans with a single rgbd camera via semi-parametric learning
Rohit Pandey, Anastasia Tkach, Shuoran Yang, Pavel Pidlypenskyi, Jonathan Taylor, Ricardo Martin-Brualla, Andrea Tagliasacchi, George Papandreou, Philip Davidson, Cem Keskin, Shahram Izadi, Sean Fanello
CVPR, 2019
arXiv / video

Lookingood: Enhancing performance capture with real-time neural re-rendering
Ricardo Martin-Brualla, Rohit Pandey, Shuoran Yang, Pavel Pidlypenskyi, Jonathan Taylor, Julien Valentin, Sameh Khamis, Philip Davidson, Anastasia Tkach, Peter Lincoln, Adarsh Kowdle, Christoph Rhemann, Dan B Goldman, Cem Keskin, Steven M Seitz, Shahram Izadi, Sean Fanello,
SIGGRAPH Asia, 2018
arXiv / video

3D time-lapse reconstruction from internet photos
Ricardo Martin-Brualla, David Gallup, Steven M Seitz
ICCV, 2015
project page / paper / video

Press: PetaPixel

Time-lapse mining from internet photos
Ricardo Martin-Brualla, David Gallup, Steven M Seitz
SIGGRAPH, 2015
project page / paper / video

Press: WIRED, BBC, Seattle Times & more.

The 3d jigsaw puzzle: Mapping large indoor spaces
Ricardo Martin-Brualla, Yanling He, Bryan C Russell, Steven M Seitz
ECCV, 2014
project page / paper / video

3D Wikipedia: Using online text to automatically label and navigate reconstructed geometry
Bryan C Russell, Ricardo Martin-Brualla, Daniel J Butler, Steven M Seitz, Luke Zettlemoyer
SIGGRAPH Asia, 2013
project page / paper / video

Press: New Scientist, Gizmodo

Viewport: A distributed, immersive teleconferencing system with infrared dot pattern
Cha Zhang, Qin Cai, Philip A Chou, Zhengyou Zhang, Ricardo Martin-Brualla
IEEE MultiMedia, 2013
paper

The role of query sessions in extracting instance attributes from web search queries
Marius Pasca, Enrique Alfonseca, Enrique Robledo-Arnuncio, Ricardo Martin-Brualla, Keith Hall
European Conference on Information Retrieval, 2010
paper

Instance sense induction from attribute sets
Ricardo Martin-Brualla, Enrique Alfonseca, Marius Pasca, Keith Hall, Enrique Robledo-Arnuncio, Massimiliano Ciaramita
Coling, 2010
paper